Start positions have long been a gripe for the Total War: Warhammer community - it took years for us to get a unique start position for Ungrim Ironfist, and only in the last Empire update did Balthazar Gelt finally receive his own (a mere three years after the release of the first game). TOTALLY RANDOM TOTAL WAR GENERATOR BY KRUBERMORGEN
The Dryrain Reskins by Hooveric are a beautiful, yet subtle series of visual enhancements for units, lords and heroes, focusing on ‘lore-friendly realism’, adding another layer of depth to an already deep game. But a touch extra variety never hurt anyone. It’s easier to get bored of a generic barbarian faction, in a game with many generic barbarian factions, than it is in a game with giant spiders, killer bats, undead wolves, walking shipwrecks and exploding corpses etc. Visual variety in units is far less of a problem in fantasy games than it is in historical. It won’t blow the lid off your next Warhammer 2 run, but these kind of lower-level ambient tweaks can really help with the immersion in the tactical space.
Battle Chants is a simple mod that increases the frequency of the various chanting sound effects, as well as idle chatter. In the vanilla game, a unit can start chanting if it successfully routs or destroys an enemy unit. With Warhammer’s far spread races, this really does allow for unique start positions, whether a Wood Elf desert campaign from Oreon’s camp, or a Dwarf jungle campaign on the Spine of Sotek. However with Crynsos Faction Unlocker you can play as any faction in both Mortal Empires and the Vortex Campaign.
Admittedly, recent games do seem to be bringing this feature back (In Three Kingdom’s you have to defeat Dong Zhuo to play as him) but no such feature exists in Total War: Warhammer II. Kislev is one of the confirmed Warhammer 3 races, and there’s a sub-mod for this that will make it compatible with SFO’s overhaul mod, mentioned below.ĭo you remember back when simply defeating a faction in Total War would let you play as them? The first time I played Rome I, finally defeating the Gauls after a sloggish offensive, I was astounded to discover I could step into their shoes. You’ll need Mixu’s Unlocker to actually be able to play as this faction and enjoy the new units, although according to the creator the AI is also capable of recruiting the new options as well. It introduces new lords, five heroes, as well as 30+ units and eight Regiments of Renown. Kislev Reborn which massively expands the Kislev unit roster in Warhammer II to be more up-to-date with current lore and sourcebooks.
If like us you’re very excited for Total War: Warhammer III, then this mod might just give you the fix you need while you wait.